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How Gearbox Designed The Open World Of Borderlands 4

In this exclusive cover story interview, Gearbox Software’s Andrew Reiner (formerly Game Informer’s Editor-in-Chief), Anthony Nicholson, and Graeme Timmins discuss Borderlands 4’s seamless open-world design. The group shares insights into the team’s philosophy throughout the project, the side activities players can expect, and the rewards they can unlock via exploration and missions.  

Source: Original Article

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