Resident Evil Village felt like a celebration of the franchise, an homage to the many forms the series has taken over the years. From exploring a giant mansion to pumping a monster full of lead in more action-oriented firefights, Village had it all. But its dollhouse section, which evoked the overwhelming dread and helplessness of Resident Evil 7: Biohazard, stole the show. This specific direction seemingly shapes Resident Evil Requiem, the ninth mainline game in the series, led by RE7 director Koshi Nakanishi. More crucially, Requiem also takes players back to one of the iconic locations where all the trouble began: Raccoon City.
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